A Voodoo-inspired prop concept for a 1930s Louisiana VR game, a 1v1 online experience where players choose to be either a Voodoo ghost hunter or a ghost. One must capture, the other must escape. This seal was designed as an unlockable victory condition within a colonial house setting, from scoped proposals and fake screens to photobash iterations, a full concept pipeline ready for 3D production.
PS : The firts Fetiche was made by Jeanne Aymond, and the 3D base was made by Stanislas Jaud